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Current minecraft java version
Current minecraft java version








current minecraft java version

Is Modded: Definitely Client brand changed to 'fml,forge'Ĭurrent Language: ~~ERROR~~ NullPointerException: nullĬPU: 8x Intel(R) Core(TM) i7-4770K CPU 3.50GHz VBOs are available because OpenGL 1.5 is supported. Shaders are available because OpenGL 2.1 is supported.

current minecraft java version

Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. OpenGL: Radeon (TM) RX 480 Graphics GL version 7 Compatibility Profile Context 20.4.2 9.27017, ATI Technologies Inc. IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Java Version: 1.8.0_251, Oracle Corporation Operating System: Windows 10 (amd64) version 10.0 Minecraft Crash Report -Īt .FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:217)Īt .init(Minecraft.java:467)Īt .run(Minecraft.java:378)Īt .Main.main(Main.java:118)Ĭaused by: Īt .SplashProgress.createResourcePack(SplashProgress.java:731)Īt .SplashProgress.(SplashProgress.java:99)Ī detailed walkthrough of the error, its code path and all known details is as follows: - Head. All they ever had to do was switch out which JVM they bundled Minecraft with, but I'm not surprised they kept this really low key - they don't want people noticing how much faster Java with M1 is versus Bedrock on Wintel.I've been trying to make a minecraft mod in eclipse but whenever I start it the minecraft window it flashes open and then closes and I get a crash report. I will be overjoyed if the new Minecraft Java for M1 will be this good. I've been doing a lot of comparisons with M1 native versions vs Intel, and Minecraft hit the #1 spot, often running a solid 100x faster in the best case, and about 5x faster in the worse case. (It you use the java that's bundled with Macs, you only get about 45 fps.) But mind you, this is at high resolution and a render/simulation distance of the full 32 chunks. I was shocked to immediately get 500-700 frames per second, just like YouTubers got! But I found this was a peak case - it can drop as low as 60FPS. Then I used MultiMC with (and this is important) an ARM version of Java that is NOT the one that comes bundled with MacOS. It's a lot like trying to play Minecraft on my 2015 MBP. Running straight x86 Java Minecraft through Rosetta is honestly barely playable - sometimes you can get 20 fps, but you get frequent slowdowns. I have a 16" Macbook Pro with the 10 CPUs and 32 GPU cores.










Current minecraft java version